![]() Removed melee weapon damage reduction from Level 3 Armor.Removed explosive damage resistance from Level 3 Armor.Level 3 Armor damage protection reduced from 50% to 35%.Level 2 Armor damage protection reduced from 40% to 25%.Level 1 Armor damage protection reduced from 30% to 15%.Removed custom reticles on ABR 223 and Paladin HB50 Mastercraft default optics, due to feedback on the reticles adversely affecting aiming during gameplay.Closed an exploit that could briefly speed up a player’s movement when rapidly ADSing in and out.Players can no longer gain XP for killing teammates in Hardcore Search & Destroy and Hardcore Control.Grenade Equipment charge will no longer be lost if the player dies during the throwing animation.Team Deathmatch Round Score Limits greater than 500 are now available.Sweeping and Constant Mini Map custom rules settings now function as intended.Resolved an issue where a teammate’s Gold Camo weapon would have a purple visual state in third-person when killed by an enemy with a Gold Camo weapon.Resolved an issue where a dropped Diamond Camo weapon could display a higher visual state when picked up by another player.Resolved an issue where a Gold Camo weapon could display a higher visual state when switched to after a new visual state was reached on a weapon with a Mastercraft applied.Mastercrafts applied to secondary weapons will now update in real time.Players should now properly gain progress toward this Challenge each time after earning a Gravity Slam Shutdown medal.Resolved an issue where Acoustic Sensor could stop working if the player switched their class after spawning.Tracker’s detection icon will no longer display after the player switches to a class without Tracker equipped.Resolved an issue where the Gravity Slam would not properly trigger if the player landed directly on another player.Resolved an issue where grenade fuses could expire faster while the Ballistic Shield was in use. ![]()
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